Notes from Class: Continuity

Here is a progression of games to play. They come to bring to light the virtue of continuity and as a quality to change your encounters from collisions to freedom within the meelee.

 

  1. Have a partner place a fist or foot on you. Tense and then relax your frame to achieve two goals. First to let go of the vector the contact is leaning toward and second to drape yourself withing the contact movement. This means you allow your shape to move without stopping withing the shape your contact has at the moment.
  2. Have a partner place a fist or foot on you. Relax toward them without moving them and drape your body over them with this in mind. Start each try with either shoulder or hip so you create an array of momentary solutions to each contact and build your inner constelation of awareness. From awareness you can make a key for the door instead of trying to break down the door.
  3. Have a partner push you continously as you move with them and maintain as much contact as you can with them. Make sure your eyes are relaxed from fixating on the horizon and allow your spine to move without forcing it to keep a line.
  4. Have a partner engage and push and pull on you as you walk from A to B. Relax on the move so your partner cannot distract you from your heading. Increase the contact to body pushes and holds as you move and relax your spine to keep moving without bracing against the push pull contact.
  5. Have your partner hold you by some way (neck, arm, eyelashes or belt ). Avoid getting out of the hold and instead use it to relax your body so you bring both of you to the ground. Do not go limp. Do not stop looking and play dead. Move continously and sink instead of using your wight as an excuse to not do the work.

 

Relaxing means : moving without excess tension. It does not mean you get to expect going limp will do the work for you.  Try it out.